There are numerous laws, principles, and models in UX that have been derived from a collection of disciplines (design, psychology, human factors, etc.). This course provides an introduction to the most common laws and models in UX.

Course Curriculum

  • 1

    Welcome to Laws & Models!

    • Laws & Models Playbook

  • 2

    Activity 1: Laws

    • Instructions

  • 3

    Activity 2: Pareto's Principle

    • Instructions

  • 4

    Activity 3: Gestalt

    • Instructions

  • 5

    Activity 4: Models

    • Instructions

  • 6

    Capstone

    • Post Test

    • Evaluation